The Accelium system is a game-based digital platform for assessing and developing learning skills, thinking concepts, and strategies. Through smart games, the system exercises skills in an easy, fun, and fascinating way. The system utilises the users' high level of involvement that develops during the game and harnesses it to link and transfer to authentic situations in the real world in personal and professional aspects. The system contains numerous game-based cognitive workouts. The heart of the system is an innovative technology based on artificial intelligence that provides smart solutions for various applications: for families, schools, team training, recruitment and placement processes, employee evaluations, and more.
Designed to captivate and evoke authentic behavioural responses. The workouts effectively simulate a wide range of perceptual and emotional challenges and are based on adaptive artificial intelligence, creating a individualised challenging difficulty level. Powerful algorithms extract significant "learning events" and create a personalised learning experience.
Assessment of a variety of skills based on dynamic and iterative measurement. The dimensions assessed are aggregated and unique to the system and provide exclusive insights regarding essential skills and capabilities.
Accelium's powerful reporting system generates your overview of the classroom, school or organisation's skills. Compare students, classes, teams and business units. Use global metrics to identify trends and mark growth opportunities.
A Thought-Provoking Personal Report
The system produces a detailed skills report for each test completed. The information includes a comparison to relevant global metrics. The report encourages self-inquiry and contains personal insights and practical recommendations for personal growth.
A Powerful AI Engine Gives Meaning
to the Moves Played on the Board
Learn a strategy game and solve a series of game challenges
The system collects and analyses a variety of user indicators: game performance, behaviour, error rate, learning curve and many more.
A detailed user report is produced which characterises the examinee's skill levels, decision-making style, and behaviour patterns. The information is compared to local and global groups.
The Perfect Combination Between
Game-Based Learning and Assessment
The game simulates
real life situations
Paving a Route
Building an Action Plan
Stepping into the other’s shoes
Allows practice and assessment
of a variety of skills
• Resource Management
• Systemic Vision
• Task Switching
• Time Management